Emit Per Sec
Number of new particles born per second
Emitter Type
PointBoxSphereGridLayerMask Path
Position
Center position of the emitter the particles come from (X, Y, Z; starts at the layer center)
Size X
X size of the Box, Sphere, or Grid emitter
Size Y
Y size of the Box, Sphere, or Grid emitter
Size Z
Z size of the Box, Sphere, or Grid emitter
Rotation X
Rotation around the X axis
Rotation Y
Rotation around the Y axis
Rotation Z
Rotation around the Z axis
Grid Count X
Number of grid cells along X for the Grid emitter
Grid Count Y
Number of grid cells along Y for the Grid emitter
Grid Count Z
Number of grid cells along Z for the Grid emitter
Direction
UniformDirectionalAlong PathPath Normal
Direction Input
Pop-up menu that chooses whether the direction is given as an angle or a legacy vectorAngleVector (Legacy)
Direction Angle
Direction angle on the screen plane (0° points up)
Direction Tilt
Tilt of the direction into or out of the screen (-90° to 90°; + points away from the viewer)
Direction X
X component of the direction vector used when Direction Input is Vector (Legacy)
Direction Y
Y component of the direction vector used when Direction Input is Vector (Legacy)
Direction Z
Z component of the direction vector used when Direction Input is Vector (Legacy)
Direction Spread [%]
How widely particles spread around the set direction
Velocity [/Sec]
Distance traveled per second at birth
Velocity Random [%]
Random per-particle variation in initial velocity
Random Seed
Changes the random pattern. The same value always gives the same result.
Emit Layer
Source layer the Layer emitter emits particles from
Alpha Threshold [%]
Alpha cutoff: no particles are born from pixels more transparent than this
Fit To Layer
Whether the Layer emitter's area follows the Emit Layer's size (when off, Size X and Size Y set it)
Rate x Coverage
Whether the emission rate scales with how much of the Emit Layer is opaque (emission ramps up as a mask opens)
Coverage Reference [%]
Opaque coverage at which the full Emit Per Sec rate is reached (when Rate x Coverage is on)
Mask Index
Which mask the Mask Path emitter uses, by number (0 = all masks)